This is my 2D Platformer prototype project.  I made the following adjustments to the game:

  1. added 2 levels
  2. Level 1 has a Present time and Past timeline
  3. Level 2 Time depends on Level 1 timeline completion
  4. Levels connect for a story
  5. Out of Bounds Zone
  6. Time Travel Mechanic using an Energy Bar that fills up by picking up energy from defeated enemies
  7. Screen Transition for Time Travel
  8. Level Design Difference for each time line
  9. Run and Gun/Platforming Game
  10. Shoot Left and Right

I wanted to work more on how the game works, so that's why I'm using the assets from Michigan State University. I appreciate any feedback as I would like to make this a full game one day.

Credits: Created by Mario Juarez and usage of assets from Michigan State University 

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Windows.zip 36 MB
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MacOs.zip 34 MB

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